using UnityEngine;
using UnityEngine.UI;
using Voodoo.Sauce.Internal.Extension;

namespace Voodoo.Sauce.Debugger
{
	public class EventInformationList : MonoBehaviour
	{
		[SerializeField]
		private Text title;

		[SerializeField]
		private Transform container;

		public Transform GetContainer => container;

		public void Initialize(string header)
		{
			title.text = header.BoldText();
		}
	}
}
